

So if such a lord has a real value of +125 and would lose 15 relations from not being given a fief, the apparent value doesn't change. Thus, if a character is shown to be at +100, the real value could be bigger. This may be because while the game does not show values below the apparent minimum and maximums, such values can still exist and be used in the game's calculations. Similar results occur when you try to please a lord at -100. For example, a vassal with a relationship of +100 toward you may not mind if you give other vassals fiefs. Note that once your Relationship with a vassal reaches +100, it sometimes doesn't deteriorate as it usually would. While your character's relationship to factions and towns/villages always starts at 0, vassals can start with a better or worse impression on you, based on their personalities.

Supporting them usually improves your relationship with them, while fighting or disappointing them harms it. Your Relationship towards a vassal, faction, town, or village exhibits how much they trust or like you.
