

Speaking of enemies that were removed from the recent remakes- both Resident Evil 2 and 3 removed giant spiders, much to the dismay of fans, and it was a real shame- in the latter’s case in particular, because giant spiders featured a lot more prominently in a certain section of the original RE3. From the Chainsaw Man and El Gigante to the Regenerators and Del Lago, Resident Evil 4 is full of excellent enemies that we’re hoping to square off against once more when the remake rolls around. Resident Evil 4 had some of the best and most iconic enemies and bosses this series has ever seen, and we’re hoping the remake will be wise enough not to remove any of them. The remakes of both Resident Evil 2 and 3 caught flak – to varying degrees – for removing enemies from the original games- RE3 in particular came under fire for removing the Grave Digger, a pretty memorable boss fight from the original game. Resident Evil 4 was a pretty long game, full of iconic sections, and we’re hoping Capcom will be bringing all (or most) of it over into the remake. Cutting content is not necessarily a bad thing in remakes, but it has to be done in moderation, and with a certain level of deftness, which many would argue RE3 lacked.


Perhaps the biggest issue people have had with Resident Evil 3’s remake is how much content it cuts- without going into spoilers, there’s a sizeable portion of the original game that doesn’t make its way into the remake. So without further ado, let’s get started. In this feature, we’ll be going over fifteen things that we’re hoping Capcom will do with the Resident Evil 4 remake. There’s a lot it will have to live up to, and like everyone else, we have our own take on what we want to see (and not see) from it. Even though the recently released Resident Evil 3 has disappointed its fair share of people, the remakes of the first two games in the series won nothing but the highest of plaudits- and we’re hoping at RE4 remake – which, as per the rumours, will be out in 2022 – will follow in their footsteps. Thankfully, Capcom have a pretty good track record with remakes. Remaking a game is always a daunting task for developers, but when you’re remaking a game as legendary and beloved as Resident Evil 4 – often considered one of the greatest and most influential games ever made – it must be doubly so.
